Thursday, October 16, 2014

Forza Horizon 2 Review

Forza Horizon 2
XBox 360/XBox One
Microsoft Games/Turn 10/Sumo Digital (360)/Playground Games (XBONE)
Review Based on XBox 360 version



What's new:
The setting moves from Colorado to the French/Italian border area.
The races basically open to any car you own. The cars are sepearted into 10 categories (i.e.: Cult classic cars, supercars, classic supercars, dirt, etc.), meaning you can run the race 10 times with ten different cars. There are 32 races and with 10 ways to win them, you really have 320 races.
Each race also has a sponsor slot, meaning that if  you race with the suggested car (Ford, Dodge, Mercedes, etc.) and you win, you get a credit bonus.
In the first Horizon, you smash signs to get discounts on parts. Now there are three types of sings: Parts, Fast Travel and Credit Bonuses. There are 150 signs to smash instead of 100. Many of the signs are off-road, too.
The events you did to get Fast Travel discounts in Horizon 1 are now called Bucket List events (some are off-road also, although most are just off the main road). There are 30 of them.

What's different:
The stereotypical rivals in Horizon are thankfully gone.

What is the same:
Basically most of the cars from Horizon are still here. Even ones that were DLC (like the Top Gear favorite Ford Van, but no Porsche still) .
The feel of the game is basically the same.

Remember, this game is based on the 360 version, which doesn't have weather factored in and is based on the Horizon engine, instead of the XBONE edition based on Forza 5. It's basically the same game as Horizon. Unlike some critics, I'm not pushing the grade down a gigantic amount because of it.

GRADE: A

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